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Saints Row – Gat Out Of Hell

Did you enjoy Saints Row: The Third and its pseudo-sequel Saints Row IV? Then we’ve got some fantastic news, you’re probably going to loveSaints Row: Gat Out Of Hell. It’s more of the same, and that’s a blessing and a nightmare in equal measure. While we are starting to get the impression that Volition doesn’t quite knowwhat to dowith its most popular franchise – it’s starting to feel like it is simply coasting on the success and insanity of the series’ reputation – but we can’t deny the pleasure we took in slayingwaves of enemies from the comfort of a reclining armchair.

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Gat Out Of Hell is all about wading through a very real nightmare. Series mainstays Johnny Gat and Kinzie Kensington have dropped into Satan’s domain to rescue the leader of the 3rd Street Saints, and you’ll find a whole suite of new superpowers and weaponry to reclaimwhat’s yours. No surprises here: it plays likeSaints Row IV, but in hell. Fire and brimstone rain from the skies and mutated murderers walk the streets; perfect place to indulge your violent tendencies, basically.
While the location proved to be entertaining to romp around, it’s hard to ignore how drab and murky the world looked. We aren’t asking for a colour palette of vivid insanity likeSunset Overdrive’s, this is hell after all, but it would have been nice to see Volition have a little fun with the environments. This is especially frustrating when you get to grips with your newAngelic Flight power, letting you fly above the chaos with your angel wings, because everything around Johnny Gat just looks so bland and washed out.
Now, obviously this is pre-release code we’ve been messing around with, so there is every chance that this will be remarkably improved come the January release date on Xbox One. We sure hope it is, because the game is as funtastic as ever. The weapons in particular were great to get a handle on – designed after the seven deadly sins, they are as bloody HOW’S IT LOOKING? In many ways, it’s disappointing how familiar Gat Out Of Hell is. But if you enjoyed Saints Row: The Third and IV, and are looking for more of the same, you’ll probably enjoy the ride.
Gat Out Of The Hell is the very definition of a stopgap. It’s an opportunity for Volition to get a handle on next-gen development, whilst giving gamers a little more of what they love. It’s going to be a little while before we get another Saints Row game proper, so this will have to feed your hunger for absolute chaos in the immediate future.

The Crew – Five fixes this racer needs

“We received a lot of valuable information from the recent console beta,” remarked The Crew’s creative director Julian Gerighty to the Ubisoft blog. “We are now scrutinising all of the player feedback so we can ensure that The Crew delivers the seamless open-world experience that meets everyone’s high expectations.” If you haven’t already heard, The Crew has been delayed for the second time since its 2013 announcement. Ubisoft has given Ivory Tower a few more weeks to get it together, to ensure that The Crew doesn’t veer off the road as disastrously as Driver 3 did back in 2004.The Crew Game

We took some time to dive into the Xbox One closed beta, and it’s clear that The Crew isn’t just at risk of not meeting player’s “high expectations”, it’s at risk of being the worst racing game of the generation, so far, at any rate, dangerously in competition with Project Cars and Forza Horizon 2. It’s a shame, because the concept is appealing. RPG elements meet a mesmerising openworld that encourages us to cruise around America’s ‘must-see’ locations with a bunch of buddies by our side and the cops on our tail. It’s had us hooked on the idea from the start.
But Ivory Tower needs to make some massive changes to, well, everything. The world is littered with collectibles, but there’s zero incentive to collect them. The physics system is so lightweight right now that crashing feels as incidental as it did in Watch Dogs (shudder), and the handling of cars across a range of vehicle types is – at best – floaty and unresponsive. When it feels horrible to drive cars in a racing game, you’ve got some major problems that need to be addressed immediately.
Of course, it could be that the beta was old code or that Ivory Tower – with the assistance of Driver stalwarts Ubisoft Reflections – could really pull it out of the bag and fix the problems ahead of the December release date. But from what we’ve experienced of it so far, that’ll be the greatest gaming miracle of the year.